home
 
PSYCHOLOGY
PSYCHOLOGY
New & Notable

The Proteus Paradox
How Online Games and Virtual Worlds Change Us—And How They Don't

Nick Yee

Proteus, the mythical sea god who could alter his appearance at will, embodies one of the promises of online games: the ability to reinvent oneself. Yet inhabitants of virtual worlds rarely achieve this liberty, game researcher Nick Yee contends. Though online games evoke freedom and escapism, Yee shows that virtual spaces perpetuate social norms and stereotypes from the offline world, transform play into labor, and inspire racial scapegoating and superstitious thinking. And the change that does occur is often out of our control and effected by unparalleled—but rarely recognized—tools for controlling what players think and how they behave.  Using player surveys, psychological experiments, and in-game data, Yee breaks d...


2014   264 pp.   -   Cloth ISBN: 9780300190991  $28.00
add to cart

382 books to browse, currently displaying 1-20
AWARD-WINNING TITLES

< previous  1  2   3   4   5   6   7   8   9   10   11   12   13   14   15   16   17   18   19   20   next >




The App Generation
How Today's Youth Navigate Identity, Intimacy, and Imagination in a Digital World
add to cart
 



The Nostalgia Factory
Memory, Time and Ageing
add to cart
 



The Bigot
Why Prejudice Persists
add to cart
 



Aggressivity, Narcissism, and Self-Destructiveness in the Psychotherapeutic Relationship
New Developments in the Psychopathology and Psychotherapy of Severe Personality Disorders
add to cart
 



We Wept Without Tears
Testimonies of the Jewish Sonderkommando from Auschwitz
add to cart
 



The Constitutional Parent
Rights, Responsibilities, and the Enfranchisement of the Child
add to cart
 



Becoming Freud
The Making of a Psychoanalyst
add to cart
 



Blacks in the White Establishment?
A Study of Race and Class in America
add to cart
 



The Brain
Big Bangs, Behaviors, and Beliefs
add to cart
 



Why Nudge?
The Politics of Libertarian Paternalism
add to cart
 



Complaining, Teasing, and Other Annoying Behaviors
add to cart
 



It's Complicated
The Social Lives of Networked Teens
add to cart
 



Does Psychoanalysis Work?
add to cart
 



The Psychoanalytic Study of the Child
Volume 67
add to cart
 



The Bible for Children
From the Age of Gutenberg to the Present
add to cart
 



Made to Play House
Dolls and the Commercialization of American Girlhood, 1830-1930
add to cart
 



Parenting Stress
add to cart
 



Stay
A History of Suicide and the Philosophies Against It
add to cart
 



The Nostalgia Factory
Memory, Time and Ageing
add to cart
 



The App Generation
How Today’s Youth Navigate Identity, Intimacy, and Imagination in a Digital World
 

< previous  1  2   3   4   5   6   7   8   9   10   11   12   13   14   15   16   17   18   19   20   next >